Keep in mind that the mousemove event is triggered whenever the mouse pointer moves, even for a pixel. This means that hundreds of events can be generated over a very small amount of time. If the handler has to do any significant processing, or if multiple handlers for the event exist, this can be a serious performance drain on the browser. It is important, therefore, to optimize mousemove handlers as much as possible, and to unbind them as soon as they are no longer needed.
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